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fduncanh
2022-04-06 17:41:23 -04:00
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<p>*Current UxPlay is also a pull request on the original site https://github.com/antimof/UxPlay ; that original project is inactive, but the pull requests are now being periodically merged with the antimof tree (thank you antimof!).</p>
<h2 id="building-uxplay-on-linux-or-bsd">Building UxPlay on Linux (or *BSD):</h2>
<p>(Instructions for Debian/Ubuntu; adapt these for other Linuxes; for macOS, see below). See <a href="#troubleshooting">Troubleshooting</a> below for help with any difficulties.</p>
<p>You need a C/C++ compiler (e.g. g++) with the standard development libraries installed. Debian-based systems provide a package “build-essential” for use in compiling software. You also need pkg-config: if it is is not found by “<code>which pkg-config</code>”, install either pkg-config or its work-alike replacement pkgconf. Also make sure that cmake&gt;=3.4.1 is installed: “<code>sudo apt-get install cmake</code>” (add <code>build-essential</code> and <code>pkgconf</code> to this if needed).</p>
<p>Make sure that your distribution provides OpenSSL 1.1.1 or later, and libplist 2.0 or later. (This means Debian 10 “Buster”, Ubuntu 18.04 or later.) If it does not, you may need to build and install these from source (see below).</p>
<p>You need a C/C++ compiler (e.g. g++) with the standard development libraries installed. Debian-based systems provide a package “build-essential” for use in compiling software. Make sure that cmake&gt;=3.4.1 and pkg-config are also installed: “sudo apt-get install cmake pkg-config”. In a terminal window, change directories to the source directory of the downloaded source code (“UxPlay-*”, “*” = “master” or the release tag for zipfile downloads, “UxPlay” for “git clone” downloads), then follow the instructions below:</p>
<p>In a terminal window, change directories to the source directory of the downloaded source code (“UxPlay-*”, “*” = “master” or the release tag for zipfile downloads, “UxPlay” for “git clone” downloads), then follow the instructions below:</p>
<p><strong>Note:</strong> By default UxPlay will be built with optimization for the computer it is built on; when this is not the case, as when you are packaging for a distribution, use the cmake option <code>-DNO_MARCH_NATIVE=ON</code>.</p>
<ol type="1">
<li><code>sudo apt-get install libssl-dev libplist-dev</code> (unless you need to build OpenSSL and libplist from source).</li>

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@@ -122,13 +122,15 @@ now being periodically merged with the antimof tree (thank you antimof!).
(Instructions for Debian/Ubuntu; adapt these for other Linuxes; for macOS, see below).
See [Troubleshooting](#troubleshooting) below for help with any difficulties.
You need a C/C++ compiler (e.g. g++) with the standard development libraries installed. Debian-based
systems provide a package "build-essential" for use in compiling software. You also need pkg-config: if it is is not found by "`which pkg-config`",
install either pkg-config or its work-alike replacement pkgconf. Also make sure that cmake>=3.4.1
is installed: "`sudo apt-get install cmake`" (add ``build-essential`` and ```pkgconf``` to this if needed).
Make sure that your distribution provides OpenSSL 1.1.1 or later, and libplist 2.0 or later.
(This means Debian 10 "Buster", Ubuntu 18.04 or later.) If it does not, you may
need to build and install these from source (see below).
You need a C/C++ compiler (e.g. g++) with the standard development libraries installed. Debian-based
systems provide a package "build-essential" for use in compiling software. Make sure that cmake>=3.4.1
and pkg-config are also installed: "sudo apt-get install cmake pkg-config".
In a terminal window, change directories to the source directory of the
downloaded source code ("UxPlay-\*", "\*" = "master" or the release tag for zipfile downloads, "UxPlay" for "git clone" downloads), then follow the instructions below:

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@@ -159,19 +159,23 @@ Building UxPlay on Linux (or \*BSD):
macOS, see below). See [Troubleshooting](#troubleshooting) below for
help with any difficulties.
You need a C/C++ compiler (e.g. g++) with the standard development
libraries installed. Debian-based systems provide a package
"build-essential" for use in compiling software. You also need
pkg-config: if it is is not found by "`which pkg-config`", install
either pkg-config or its work-alike replacement pkgconf. Also make sure
that cmake\>=3.4.1 is installed: "`sudo apt-get install cmake`" (add
`build-essential` and `pkgconf` to this if needed).
Make sure that your distribution provides OpenSSL 1.1.1 or later, and
libplist 2.0 or later. (This means Debian 10 "Buster", Ubuntu 18.04 or
later.) If it does not, you may need to build and install these from
source (see below).
You need a C/C++ compiler (e.g. g++) with the standard development
libraries installed. Debian-based systems provide a package
"build-essential" for use in compiling software. Make sure that
cmake\>=3.4.1 and pkg-config are also installed: "sudo apt-get install
cmake pkg-config". In a terminal window, change directories to the
source directory of the downloaded source code ("UxPlay-\*", "\*" =
"master" or the release tag for zipfile downloads, "UxPlay" for "git
clone" downloads), then follow the instructions below:
In a terminal window, change directories to the source directory of the
downloaded source code ("UxPlay-\*", "\*" = "master" or the release tag
for zipfile downloads, "UxPlay" for "git clone" downloads), then follow
the instructions below:
**Note:** By default UxPlay will be built with optimization for the
computer it is built on; when this is not the case, as when you are