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https://github.com/morgan9e/systemd
synced 2026-04-16 01:16:10 +09:00
shell_escape() is mostly used for mount paths and similar, where we assume no newlines are present in the string. But if any were ever present, we should escape them. So let's simplify the code by making this unconditional.
543 lines
15 KiB
C
543 lines
15 KiB
C
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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#include <errno.h>
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#include <stdlib.h>
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#include <string.h>
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#include "alloc-util.h"
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#include "escape.h"
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#include "hexdecoct.h"
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#include "macro.h"
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#include "utf8.h"
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int cescape_char(char c, char *buf) {
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char *buf_old = buf;
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/* Needs space for 4 characters in the buffer */
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switch (c) {
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case '\a':
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*(buf++) = '\\';
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*(buf++) = 'a';
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break;
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case '\b':
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*(buf++) = '\\';
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*(buf++) = 'b';
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break;
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case '\f':
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*(buf++) = '\\';
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*(buf++) = 'f';
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break;
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case '\n':
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*(buf++) = '\\';
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*(buf++) = 'n';
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break;
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case '\r':
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*(buf++) = '\\';
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*(buf++) = 'r';
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break;
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case '\t':
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*(buf++) = '\\';
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*(buf++) = 't';
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break;
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case '\v':
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*(buf++) = '\\';
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*(buf++) = 'v';
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break;
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case '\\':
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*(buf++) = '\\';
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*(buf++) = '\\';
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break;
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case '"':
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*(buf++) = '\\';
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*(buf++) = '"';
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break;
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case '\'':
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*(buf++) = '\\';
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*(buf++) = '\'';
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break;
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default:
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/* For special chars we prefer octal over
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* hexadecimal encoding, simply because glib's
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* g_strescape() does the same */
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if ((c < ' ') || (c >= 127)) {
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*(buf++) = '\\';
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*(buf++) = octchar((unsigned char) c >> 6);
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*(buf++) = octchar((unsigned char) c >> 3);
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*(buf++) = octchar((unsigned char) c);
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} else
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*(buf++) = c;
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break;
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}
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return buf - buf_old;
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}
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char* cescape_length(const char *s, size_t n) {
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const char *f;
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char *r, *t;
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assert(s || n == 0);
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/* Does C style string escaping. May be reversed with
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* cunescape(). */
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r = new(char, n*4 + 1);
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if (!r)
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return NULL;
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for (f = s, t = r; f < s + n; f++)
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t += cescape_char(*f, t);
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*t = 0;
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return r;
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}
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char* cescape(const char *s) {
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assert(s);
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return cescape_length(s, strlen(s));
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}
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int cunescape_one(const char *p, size_t length, char32_t *ret, bool *eight_bit, bool accept_nul) {
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int r = 1;
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assert(p);
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assert(ret);
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/* Unescapes C style. Returns the unescaped character in ret.
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* Sets *eight_bit to true if the escaped sequence either fits in
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* one byte in UTF-8 or is a non-unicode literal byte and should
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* instead be copied directly.
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*/
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if (length != SIZE_MAX && length < 1)
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return -EINVAL;
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switch (p[0]) {
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case 'a':
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*ret = '\a';
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break;
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case 'b':
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*ret = '\b';
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break;
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case 'f':
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*ret = '\f';
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break;
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case 'n':
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*ret = '\n';
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break;
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case 'r':
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*ret = '\r';
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break;
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case 't':
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*ret = '\t';
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break;
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case 'v':
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*ret = '\v';
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break;
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case '\\':
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*ret = '\\';
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break;
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case '"':
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*ret = '"';
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break;
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case '\'':
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*ret = '\'';
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break;
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case 's':
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/* This is an extension of the XDG syntax files */
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*ret = ' ';
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break;
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case 'x': {
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/* hexadecimal encoding */
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int a, b;
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if (length != SIZE_MAX && length < 3)
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return -EINVAL;
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a = unhexchar(p[1]);
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if (a < 0)
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return -EINVAL;
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b = unhexchar(p[2]);
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if (b < 0)
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return -EINVAL;
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/* Don't allow NUL bytes */
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if (a == 0 && b == 0 && !accept_nul)
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return -EINVAL;
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*ret = (a << 4U) | b;
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*eight_bit = true;
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r = 3;
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break;
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}
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case 'u': {
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/* C++11 style 16bit unicode */
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int a[4];
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size_t i;
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uint32_t c;
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if (length != SIZE_MAX && length < 5)
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return -EINVAL;
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for (i = 0; i < 4; i++) {
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a[i] = unhexchar(p[1 + i]);
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if (a[i] < 0)
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return a[i];
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}
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c = ((uint32_t) a[0] << 12U) | ((uint32_t) a[1] << 8U) | ((uint32_t) a[2] << 4U) | (uint32_t) a[3];
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/* Don't allow 0 chars */
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if (c == 0 && !accept_nul)
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return -EINVAL;
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*ret = c;
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r = 5;
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break;
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}
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case 'U': {
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/* C++11 style 32bit unicode */
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int a[8];
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size_t i;
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char32_t c;
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if (length != SIZE_MAX && length < 9)
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return -EINVAL;
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for (i = 0; i < 8; i++) {
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a[i] = unhexchar(p[1 + i]);
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if (a[i] < 0)
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return a[i];
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}
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c = ((uint32_t) a[0] << 28U) | ((uint32_t) a[1] << 24U) | ((uint32_t) a[2] << 20U) | ((uint32_t) a[3] << 16U) |
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((uint32_t) a[4] << 12U) | ((uint32_t) a[5] << 8U) | ((uint32_t) a[6] << 4U) | (uint32_t) a[7];
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/* Don't allow 0 chars */
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if (c == 0 && !accept_nul)
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return -EINVAL;
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/* Don't allow invalid code points */
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if (!unichar_is_valid(c))
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return -EINVAL;
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*ret = c;
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r = 9;
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break;
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}
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case '0':
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case '1':
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case '2':
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case '3':
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case '4':
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case '5':
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case '6':
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case '7': {
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/* octal encoding */
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int a, b, c;
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char32_t m;
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if (length != SIZE_MAX && length < 3)
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return -EINVAL;
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a = unoctchar(p[0]);
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if (a < 0)
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return -EINVAL;
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b = unoctchar(p[1]);
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if (b < 0)
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return -EINVAL;
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c = unoctchar(p[2]);
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if (c < 0)
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return -EINVAL;
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/* don't allow NUL bytes */
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if (a == 0 && b == 0 && c == 0 && !accept_nul)
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return -EINVAL;
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/* Don't allow bytes above 255 */
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m = ((uint32_t) a << 6U) | ((uint32_t) b << 3U) | (uint32_t) c;
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if (m > 255)
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return -EINVAL;
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*ret = m;
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*eight_bit = true;
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r = 3;
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break;
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}
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default:
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return -EINVAL;
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}
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return r;
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}
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int cunescape_length_with_prefix(const char *s, size_t length, const char *prefix, UnescapeFlags flags, char **ret) {
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char *r, *t;
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const char *f;
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size_t pl;
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assert(s);
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assert(ret);
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/* Undoes C style string escaping, and optionally prefixes it. */
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pl = strlen_ptr(prefix);
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r = new(char, pl+length+1);
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if (!r)
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return -ENOMEM;
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if (prefix)
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memcpy(r, prefix, pl);
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for (f = s, t = r + pl; f < s + length; f++) {
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size_t remaining;
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bool eight_bit = false;
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char32_t u;
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int k;
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remaining = s + length - f;
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assert(remaining > 0);
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if (*f != '\\') {
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/* A literal, copy verbatim */
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*(t++) = *f;
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continue;
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}
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if (remaining == 1) {
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if (flags & UNESCAPE_RELAX) {
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/* A trailing backslash, copy verbatim */
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*(t++) = *f;
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continue;
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}
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free(r);
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return -EINVAL;
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}
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k = cunescape_one(f + 1, remaining - 1, &u, &eight_bit, flags & UNESCAPE_ACCEPT_NUL);
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if (k < 0) {
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if (flags & UNESCAPE_RELAX) {
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/* Invalid escape code, let's take it literal then */
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*(t++) = '\\';
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continue;
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}
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free(r);
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return k;
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}
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f += k;
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if (eight_bit)
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/* One byte? Set directly as specified */
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*(t++) = u;
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else
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/* Otherwise encode as multi-byte UTF-8 */
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t += utf8_encode_unichar(t, u);
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}
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*t = 0;
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*ret = r;
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return t - r;
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}
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char* xescape_full(const char *s, const char *bad, size_t console_width, bool eight_bits) {
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char *ans, *t, *prev, *prev2;
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const char *f;
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/* Escapes all chars in bad, in addition to \ and all special chars, in \xFF style escaping. May be
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* reversed with cunescape(). If eight_bits is true, characters >= 127 are let through unchanged.
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* This corresponds to non-ASCII printable characters in pre-unicode encodings.
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*
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* If console_width is reached, output is truncated and "..." is appended. */
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if (console_width == 0)
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return strdup("");
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ans = new(char, MIN(strlen(s), console_width) * 4 + 1);
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if (!ans)
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return NULL;
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memset(ans, '_', MIN(strlen(s), console_width) * 4);
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ans[MIN(strlen(s), console_width) * 4] = 0;
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for (f = s, t = prev = prev2 = ans; ; f++) {
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char *tmp_t = t;
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if (!*f) {
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*t = 0;
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return ans;
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}
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if ((unsigned char) *f < ' ' || (!eight_bits && (unsigned char) *f >= 127) ||
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*f == '\\' || strchr(bad, *f)) {
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if ((size_t) (t - ans) + 4 > console_width)
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break;
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*(t++) = '\\';
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*(t++) = 'x';
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*(t++) = hexchar(*f >> 4);
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*(t++) = hexchar(*f);
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} else {
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if ((size_t) (t - ans) + 1 > console_width)
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break;
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*(t++) = *f;
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}
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/* We might need to go back two cycles to fit three dots, so remember two positions */
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prev2 = prev;
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prev = tmp_t;
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}
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/* We can just write where we want, since chars are one-byte */
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size_t c = MIN(console_width, 3u); /* If the console is too narrow, write fewer dots */
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size_t off;
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if (console_width - c >= (size_t) (t - ans))
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off = (size_t) (t - ans);
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else if (console_width - c >= (size_t) (prev - ans))
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off = (size_t) (prev - ans);
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else if (console_width - c >= (size_t) (prev2 - ans))
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off = (size_t) (prev2 - ans);
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else
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off = console_width - c;
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assert(off <= (size_t) (t - ans));
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memcpy(ans + off, "...", c);
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ans[off + c] = '\0';
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return ans;
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}
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char* escape_non_printable_full(const char *str, size_t console_width, bool eight_bit) {
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if (eight_bit)
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return xescape_full(str, "", console_width, true);
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else
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return utf8_escape_non_printable_full(str, console_width);
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}
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char* octescape(const char *s, size_t len) {
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char *r, *t;
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const char *f;
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/* Escapes all chars in bad, in addition to \ and " chars,
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* in \nnn style escaping. */
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r = new(char, len * 4 + 1);
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if (!r)
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return NULL;
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for (f = s, t = r; f < s + len; f++) {
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if (*f < ' ' || *f >= 127 || IN_SET(*f, '\\', '"')) {
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*(t++) = '\\';
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*(t++) = '0' + (*f >> 6);
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*(t++) = '0' + ((*f >> 3) & 8);
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*(t++) = '0' + (*f & 8);
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} else
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*(t++) = *f;
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}
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*t = 0;
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return r;
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}
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static char* strcpy_backslash_escaped(char *t, const char *s, const char *bad) {
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assert(bad);
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for (; *s; s++) {
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if (IN_SET(*s, '\n', '\t')) {
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*(t++) = '\\';
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*(t++) = *s == '\n' ? 'n' : 't';
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continue;
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}
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if (*s == '\\' || strchr(bad, *s))
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*(t++) = '\\';
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*(t++) = *s;
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}
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return t;
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}
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char* shell_escape(const char *s, const char *bad) {
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char *r, *t;
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r = new(char, strlen(s)*2+1);
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if (!r)
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return NULL;
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t = strcpy_backslash_escaped(r, s, bad);
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*t = 0;
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return r;
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}
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char* shell_maybe_quote(const char *s, ShellEscapeFlags flags) {
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const char *p;
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char *r, *t;
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assert(s);
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/* Encloses a string in quotes if necessary to make it OK as a shell
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* string. Note that we treat benign UTF-8 characters as needing
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* escaping too, but that should be OK. */
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if (FLAGS_SET(flags, SHELL_ESCAPE_EMPTY) && isempty(s))
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return strdup("\"\""); /* We don't use $'' here in the POSIX mode. "" is fine too. */
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for (p = s; *p; p++)
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if (*p <= ' ' ||
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*p >= 127 ||
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strchr(SHELL_NEED_QUOTES, *p))
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break;
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if (!*p)
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return strdup(s);
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r = new(char, FLAGS_SET(flags, SHELL_ESCAPE_POSIX) + 1 + strlen(s)*2 + 1 + 1);
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if (!r)
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return NULL;
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t = r;
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if (FLAGS_SET(flags, SHELL_ESCAPE_POSIX)) {
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*(t++) = '$';
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*(t++) = '\'';
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} else
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*(t++) = '"';
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t = mempcpy(t, s, p - s);
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t = strcpy_backslash_escaped(t, p,
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FLAGS_SET(flags, SHELL_ESCAPE_POSIX) ? SHELL_NEED_ESCAPE_POSIX : SHELL_NEED_ESCAPE);
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if (FLAGS_SET(flags, SHELL_ESCAPE_POSIX))
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*(t++) = '\'';
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else
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*(t++) = '"';
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*t = 0;
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return r;
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}
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