Files
macos-stats/Stats/Modules/Network/Network.swift

132 lines
4.6 KiB
Swift

//
// Network.swift
// Stats
//
// Created by Serhiy Mytrovtsiy on 24.06.2019.
// Copyright © 2019 Serhiy Mytrovtsiy. All rights reserved.
//
import Cocoa
class Network: Module {
var name: String = "Network"
var shortName: String = "NET"
var view: NSView = NSView()
var menu: NSMenuItem = NSMenuItem()
var submenu: NSMenu = NSMenu()
var active: Observable<Bool>
var available: Observable<Bool>
var reader: Reader = NetworkReader()
var widgetType: WidgetType = 2.0
let defaults = UserDefaults.standard
init() {
self.available = Observable(self.reader.available)
self.active = Observable(defaults.object(forKey: name) != nil ? defaults.bool(forKey: name) : true)
self.widgetType = defaults.object(forKey: "\(name)_widget") != nil ? defaults.float(forKey: "\(name)_widget") : Widgets.Dots
initMenu()
initWidget()
}
func start() {
self.reader.start()
self.reader.usage.subscribe(observer: self) { (value, _) in
if !value.isNaN {
(self.view as! Widget).value(value: value)
}
}
}
func initMenu() {
menu = NSMenuItem(title: name, action: #selector(toggle), keyEquivalent: "")
submenu = NSMenu()
if defaults.object(forKey: name) != nil {
menu.state = defaults.bool(forKey: name) ? NSControl.StateValue.on : NSControl.StateValue.off
} else {
menu.state = NSControl.StateValue.on
}
menu.target = self
let dots = NSMenuItem(title: "Dots", action: #selector(toggleWidget), keyEquivalent: "")
dots.state = self.widgetType == Widgets.Dots ? NSControl.StateValue.on : NSControl.StateValue.off
dots.target = self
let arrows = NSMenuItem(title: "Arrows", action: #selector(toggleWidget), keyEquivalent: "")
arrows.state = self.widgetType == Widgets.Arrows ? NSControl.StateValue.on : NSControl.StateValue.off
arrows.target = self
let text = NSMenuItem(title: "Text", action: #selector(toggleWidget), keyEquivalent: "")
text.state = self.widgetType == Widgets.Text ? NSControl.StateValue.on : NSControl.StateValue.off
text.target = self
let dotsWithText = NSMenuItem(title: "Dots with text", action: #selector(toggleWidget), keyEquivalent: "")
dotsWithText.state = self.widgetType == Widgets.DotsWithText ? NSControl.StateValue.on : NSControl.StateValue.off
dotsWithText.target = self
let arrowsWithText = NSMenuItem(title: "Arrows with text", action: #selector(toggleWidget), keyEquivalent: "")
arrowsWithText.state = self.widgetType == Widgets.ArrowsWithText ? NSControl.StateValue.on : NSControl.StateValue.off
arrowsWithText.target = self
submenu.addItem(dots)
submenu.addItem(arrows)
submenu.addItem(text)
submenu.addItem(dotsWithText)
submenu.addItem(arrowsWithText)
menu.submenu = submenu
}
@objc func toggle(_ sender: NSMenuItem) {
let state = sender.state != NSControl.StateValue.on
sender.state = sender.state == NSControl.StateValue.on ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(state, forKey: name)
self.active << state
if !state {
self.stop()
} else {
self.start()
}
}
@objc func toggleWidget(_ sender: NSMenuItem) {
var widgetCode: Float = 0.0
switch sender.title {
case "Dots":
widgetCode = Widgets.Dots
case "Arrows":
widgetCode = Widgets.Arrows
case "Text":
widgetCode = Widgets.Text
case "Dots with text":
widgetCode = Widgets.DotsWithText
case "Arrows with text":
widgetCode = Widgets.ArrowsWithText
default:
break
}
if self.widgetType == widgetCode {
return
}
for item in self.submenu.items {
if item.title == "Dots" || item.title == "Arrows" || item.title == "Text" || item.title == "Dots with text" || item.title == "Arrows with text" {
item.state = NSControl.StateValue.off
}
}
sender.state = sender.state == NSControl.StateValue.on ? NSControl.StateValue.off : NSControl.StateValue.on
self.defaults.set(widgetCode, forKey: "\(name)_widget")
self.widgetType = widgetCode
self.active << false
initWidget()
self.active << true
}
}