refactor: use GLib.find_program_in_path()

Use the more efficient built-in for checking if a program is in
the PATH.
This commit is contained in:
Andy Holmes
2023-09-21 22:55:42 -07:00
parent f3257803fa
commit 3c7eac5f23
2 changed files with 1 additions and 26 deletions

View File

@@ -1833,7 +1833,7 @@ export const MyShowAppsIconMenu = class extends PopupMenu.PopupMenu {
// Only add menu entries for commands that exist in path
_appendItem(info) {
if (Utils.checkIfCommandExists(info.cmd[0])) {
if (GLib.find_program_in_path(info.cmd[0])) {
let item = this._appendMenuItem(_(info.title));
item.connect('activate', function() {