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https://github.com/morgan9e/UxPlay
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first commit
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154
lib/plist/node_list.c
Executable file
154
lib/plist/node_list.c
Executable file
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/*
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* node_list.c
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*
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* Created on: Mar 8, 2011
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* Author: posixninja
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*
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* Copyright (c) 2011 Joshua Hill. All Rights Reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "list.h"
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#include "node.h"
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#include "node_list.h"
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void node_list_destroy(node_list_t* list) {
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if(list != NULL) {
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list_destroy((list_t*) list);
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}
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}
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node_list_t* node_list_create() {
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node_list_t* list = (node_list_t*) malloc(sizeof(node_list_t));
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if(list == NULL) {
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return NULL;
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}
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memset(list, '\0', sizeof(node_list_t));
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// Initialize structure
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list_init((list_t*) list);
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list->count = 0;
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return list;
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}
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int node_list_add(node_list_t* list, node_t* node) {
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if (!list || !node) return -1;
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// Find the last element in the list
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node_t* last = list->end;
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// Setup our new node as the new last element
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node->next = NULL;
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node->prev = last;
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// Set the next element of our old "last" element
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if (last) {
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// but only if the node list is not empty
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last->next = node;
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}
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// Set the lists prev to the new last element
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list->end = node;
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// Increment our node count for this list
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list->count++;
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return 0;
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}
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int node_list_insert(node_list_t* list, unsigned int node_index, node_t* node) {
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if (!list || !node) return -1;
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if (node_index >= list->count) {
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return node_list_add(list, node);
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}
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// Get the first element in the list
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node_t* cur = list->begin;
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unsigned int pos = 0;
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node_t* prev = NULL;
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if (node_index > 0) {
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while (pos < node_index) {
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prev = cur;
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cur = cur->next;
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pos++;
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}
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}
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if (prev) {
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// Set previous node
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node->prev = prev;
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// Set next node of our new node to next node of the previous node
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node->next = prev->next;
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// Set next node of previous node to our new node
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prev->next = node;
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} else {
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node->prev = NULL;
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// get old first element in list
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node->next = list->begin;
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// set new node as first element in list
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list->begin = node;
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}
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if (node->next == NULL) {
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// Set the lists prev to the new last element
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list->end = node;
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} else {
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// set prev of the new next element to our node
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node->next->prev = node;
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}
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// Increment our node count for this list
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list->count++;
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return 0;
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}
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int node_list_remove(node_list_t* list, node_t* node) {
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if (!list || !node) return -1;
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if (list->count == 0) return -1;
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int node_index = 0;
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node_t* n;
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for (n = list->begin; n; n = n->next) {
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if (node == n) {
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node_t* newnode = node->next;
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if (node->prev) {
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node->prev->next = newnode;
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if (newnode) {
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newnode->prev = node->prev;
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} else {
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// last element in the list
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list->end = node->prev;
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}
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} else {
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// we just removed the first element
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if (newnode) {
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newnode->prev = NULL;
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}
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list->begin = newnode;
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}
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list->count--;
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return node_index;
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}
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node_index++;
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}
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return -1;
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}
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