Files
FreeRDP/winpr/libwinpr/utils/collections/MessageQueue.c

188 lines
3.7 KiB
C
Raw Normal View History

/**
* WinPR: Windows Portable Runtime
* Message Queue
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/collections.h>
/**
* Message Queue inspired from Windows:
* http://msdn.microsoft.com/en-us/library/ms632590/
*/
/**
* Properties
*/
/**
* Gets an event which is set when the queue is non-empty
*/
HANDLE MessageQueue_Event(wMessageQueue* queue)
{
return queue->event;
}
/**
* Methods
*/
void MessageQueue_Clear(wMessageQueue* queue)
{
int index;
WaitForSingleObject(queue->mutex, INFINITE);
for (index = queue->head; index != queue->tail; index = (index + 1) % queue->capacity)
{
queue->array[index] = NULL;
}
queue->size = 0;
queue->head = queue->tail = 0;
ReleaseMutex(queue->mutex);
}
void MessageQueue_Dispatch(wMessageQueue* queue, wMessage* message)
{
WaitForSingleObject(queue->mutex, INFINITE);
if (queue->size == queue->capacity)
{
int old_capacity;
int new_capacity;
old_capacity = queue->capacity;
new_capacity = queue->capacity * 2;
queue->capacity = new_capacity;
queue->array = (wMessage**) realloc(queue->array, sizeof(wMessage*) * queue->capacity);
ZeroMemory(&(queue->array[old_capacity]), old_capacity * sizeof(wMessage*));
if (queue->tail < (old_capacity - 1))
{
CopyMemory(&(queue->array[old_capacity]), queue->array, queue->tail * sizeof(wMessage*));
queue->tail += old_capacity;
}
}
queue->array[queue->tail] = message;
queue->tail = (queue->tail + 1) % queue->capacity;
queue->size++;
SetEvent(queue->event);
ReleaseMutex(queue->mutex);
}
void MessageQueue_Post(wMessageQueue* queue, void* context, UINT32 type, void* wParam, void* lParam)
{
wMessage* message;
message = (wMessage*) malloc(sizeof(wMessage));
if (message)
{
message->context = context;
message->type = type;
message->wParam = wParam;
message->lParam = lParam;
MessageQueue_Dispatch(queue, message);
}
}
wMessage* MessageQueue_Get(wMessageQueue* queue)
{
wMessage* message = NULL;
WaitForSingleObject(queue->mutex, INFINITE);
if (queue->size > 0)
{
message = queue->array[queue->head];
queue->array[queue->head] = NULL;
queue->head = (queue->head + 1) % queue->capacity;
queue->size--;
}
if (queue->size < 1)
ResetEvent(queue->event);
ReleaseMutex(queue->mutex);
return message;
}
wMessage* MessageQueue_Peek(wMessageQueue* queue)
{
wMessage* message = NULL;
WaitForSingleObject(queue->mutex, INFINITE);
if (queue->size > 0)
message = queue->array[queue->head];
ReleaseMutex(queue->mutex);
return message;
}
/**
* Construction, Destruction
*/
wMessageQueue* MessageQueue_New()
{
wMessageQueue* queue = NULL;
queue = (wMessageQueue*) malloc(sizeof(wMessageQueue));
if (queue)
{
queue->head = 0;
queue->tail = 0;
queue->size = 0;
queue->capacity = 32;
queue->array = (wMessage**) malloc(sizeof(wMessage*) * queue->capacity);
queue->mutex = CreateMutex(NULL, FALSE, NULL);
queue->event = CreateEvent(NULL, TRUE, FALSE, NULL);
}
return queue;
}
void MessageQueue_Free(wMessageQueue* queue)
{
MessageQueue_Clear(queue);
CloseHandle(queue->event);
CloseHandle(queue->mutex);
free(queue->array);
free(queue);
}